If there was ever a case made for 3D videogames, Star Trek: D-A-C did it for me yesterday when I visited the Paramount Pictures lot in Los Angeles. There, Paramount Digital Entertainment showed off its top-down $10 shooter on a sweet NVIDIA 3D Vision-equipped PC. Romulan ships were relentlessly shooting at my Starfleet vessel, and I of course fired back while artfully navigating around the bullets. All of this appeared as if it were happening two inches off the screen, thus combining two of life�s most geeky things: 3D graphics and Star Trek. Truly a match made in nerd heaven.
Star Trek: D-A-C is an inexpensive download at $10, but to experience deep space in 3D you�ll need a Windows 7 or Vista PC (the XBLA and PSN versions are not 3D) and a computer budget that�s closer to that of NASA. Thankfully, a lot of gamers who are reading this probably own a majority of the hardware that�s needed to make it happen. The first required tech is a 120Hz display, which, if you bought a monitor in the past year and a half and didn�t go for a budget 75Hz model, you might already have one and therefore own the most expensive piece of the puzzle. Next is another gamer given: a GeForce graphics card that�s an 800 series or higher. Considering NVIDIA is up to its tenth generation of cards (800 was the 8th) and we all know that the eleventh is on its way, your up-to-date rig should have a 3D Vision-compatible GPU if you went with the GeForce line instead of an ATI Radeon product.
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: Star Trek : D-A-C, 3D videogamesTags: 3D, 3D graphics, 3D videogames, ATI Radeon, deep space, Digital, Entertainment, GeForce, GeForce graphics, GPU, NASA, NVIDIA 3D, Paramount, PC, PSN, Star Trek, star trek dac, videogames, Vista, Vista PC, Windows 7, XBLA

